My topic for presentation #1 will be on using cartoon animation techniques in physically based animations to improve user accuracy, attention, and appeal.
My resources will come from two papers as of now (more may be added as presentation is finalized).
Paper #1: Perceptual evaluation of cartoon physics: accuracy, attention and appeal
Paper #2: John Lasseter's principles of animation paper from SIGGRAPH 1987
Wednesday, March 31, 2010
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